

The game had many unique features for its genre and time, including storing the aftermath of player actions in the city, even if the player left the location for a long time: e.g. Mafia: The City of Lost Heaven, often shortened to Mafia, is a 2002 Third-Person Shooter created by the Czech development studio Illusion Softworks (the guys behind Hidden & Dangerous, later renamed 2K Czech), which combines an affectionate pastiche to the classic Italian-American Mafia movies ( Scarface (1932), The Godfather, The Untouchables and so on) with a Grand Theft Auto-like gameplay to produce a sweeping storyline with many sudden revelations, intense gunfights, and adrenaline-laden chases in vintage cars. Thus begins Tommy's ascension from a simple yet impoverished cabbie to the best driver and hitman in the entire mob. This turns out to be a wise decision, since the other family is much worse. Forced to side with one party, he soon faces retribution from the other and has no choice but to start working for Don Salieri, whose men he saved earlier. One evening, he is caught in a wild car chase involving thugs of two rivaling mobs in town trying to kill each other. Thomas "Tommy" Angelo is an ordinary taxi driver working in the city of Lost Heaven during The Great Depression. note ( From L-R) Paulie Lombardo, Frank Colletti, Don Salieri, Thomas Angelo, Sam Trapani
